Reading this term's briefs made me extremely happy, Character design being the thing that I want to pursue in the future and what I enjoy doing most. For these particular projects, the most important thing is being consistent. The character needs to match the environment and look like it belongs to it. In order to achieve that it is necessary to have a strong theme, storyline, and plot going on, so the concept stage is very important to me.
Knowing what I had to do, I started thinking about the direction in which I want to take this. For whatever reason, the first thing that popped into my head was the unreleased game Tomb Raider "Ascension", which was canceled and later turned into what we know today as the reboot Tomb Raider 2013. What stood up, particularly to me, was the supernatural aspect of the game. It was supposed to be a very gorry horror game, with very scary creatures, so that resonated instantly with the requirements of this brief.
Making a mood board is important, so I started looking for unreleased concept art from the game, and happily, I was able to find quite a few.



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