Wednesday, 24 May 2023

Texturing the Angel

 Since the Angel's character doesn't have that many clothing pieces or accessories, I had more time to focus on the skin and getting just right and as detailed as I could.

I wanted the Character to really shine through his imperfections, adding pigmentation spots and depigmentation ones considering the character's age. 

The workflow was pretty straightforward, using a bunch of ill layers, with hand-painted masks, for more control over the areas that were going to be affected. 




I added lots of damage and imperfections to the clothes, to showcase the downfall of the angel. The corruption happening from the extremities was a detail I really wanted to include, making them with an initial masked folder and then stacking up layers inside of it for more variety.

To keep the ethereal look. I added emissives to the crystals as well.

No comments:

Post a Comment

Texturing the Angel

 Since the Angel's character doesn't have that many clothing pieces or accessories, I had more time to focus on the skin and getting...