Wednesday, 26 January 2022

Developing the iteration more and getting the final design

 After deciding which iteration I was going to use for my final design, I started looking into ways that I could fill in the gaps. After some searching, I ended up choosing these pictures as an inspiration for the body. I wanted something scary looking, and with the already very pale skin, I thought that making the creature very skinny would be a great design choice. 




Having the outline of the character already done, I filled in the gaps and ended up with this drawing.
I have decided to give it a bird-looking face, with a beak. Having appropriate shape language was also very important to me, so I kept the sharp triangle shapes visible throughout the entire design. I also decided to utilize some curved shapes, making the character feel more aerodynamic and agile with the movements.

The face ended up looking way top friendly for my taste, considering that this is supposed to be a scary looking predator, so that is something that will need fixing and more thought in the future stages.


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