Wednesday, 26 January 2022

Finalising the pumpkin project

 After the formative feedback session, I went in and fixed everything that my professors pointed out. I played with the roughness maps more, and I also ended up giving the props a lighter colour in order to make it more interesting. 

For the lighting, I have researched more the types of setups that I could approach, and i ended up using multiple lights of different colours and intensities to light the pumpkin, and also give it a more spooky look. I also placed it inside of a dark box, so I wouldn't have anything else distracting the viewers' eyes from the pumpkin itself. I also placed a light inside of the pumpkin, as I initially thought too. 







Thinking back at the project, I would say that I am quite satisfied with the result, but there are lots of things that I would have done differently. One example would be not wasting as much time on not-so-important processes, such as retoping, and focusing more on texturing. For the future, I would try to come up with better and more efficient ways to do it, that are not so time-consuming. Another thing that I would have changed is adding something under the pumpkin, because the floating look is not particularly appealing. I really need to start prioritizing more important stuff during the workflow and think about what part of my work could be done more efficiently in different ways. 

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