Sunday, 16 April 2023

Finalising the sculpt for the Ork

 Making the skin texture for the work was really fun and even though I did take some liberty when doing it, I still tried to keep the main and overall scars that are visible in the concept on the model itself.






After some further feedback, I realised that his shoulders were way too small and looked quite flat, so I quickly went in and fixed that.
I am honestly very happy with how this turned out and I can not wait to get to the texturing stage.

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Texturing the Angel

 Since the Angel's character doesn't have that many clothing pieces or accessories, I had more time to focus on the skin and getting...