Sunday, 28 February 2021

Fireplace primitive

 I have decided to make a quick low poly version of the fireplace in 3ds max. I have combined different elements from the references that I have gathered, and I am really happy with the composition and the outcome...I will be taking every object separately into ZBrush, add in the detail, and then, if necessary, retopologize them.. 




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Texturing the Angel

 Since the Angel's character doesn't have that many clothing pieces or accessories, I had more time to focus on the skin and getting...