I have decided to make a quick low poly version of the fireplace in 3ds max. I have combined different elements from the references that I have gathered, and I am really happy with the composition and the outcome...I will be taking every object separately into ZBrush, add in the detail, and then, if necessary, retopologize them..
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Texturing the Angel
Since the Angel's character doesn't have that many clothing pieces or accessories, I had more time to focus on the skin and getting...
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Learning how to use Marvelous Designer last term was extremely useful. Now, when I got to making clothes, it was quite a straightforward pro...
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This topic is a very interesting one since creating those types of meshes requires totally different approaches. Having previous experience...
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After I made the clothes in Marvelous, I did some more changes before panel looped, and cut in the holes in the pants. Thankfully, the jac...


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