Monday, 22 May 2023

Texturing the Ork

This Character is the first semy-stylised one I have ever met. 

Texturing the skin took a bit of a different approach than what I am usually used to doing. I still used a bunch of fill layers, but instead of painting in the masks with smooth textured brushes, I have used lots of smart masks to achieve sharper transitions.





After the main base of the skin, I made a bunch of polishing layers, adding more details to do areas that need them.
My main inspiration for this project's texturing is Dishonoured 2, which has a more stylised approach with the base colour, but still has quite textured materials height-wise. 





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