The Ork in my concept has a very muscular body, quite toned. It is really important to me to get my character as similar as I can to the concept. Usually, the characters I have made in the past were mostly clothed, and I did 't have to put as much detail into the bodies since they were gonna be covered. Obviously, for this term's projects, that won't be the case., so I will be focusing on anatomy a lot more this time around.
Obviously, this is just the beginning of the sculpt, but I can already tell that I made his face way too cute looking, considering the concept. Every since now, I've only worked on characters with very smooth and refined features, so it is a bit difficult for me to get on the more gritty side, but it is a challenge that I want to overcome. As a character artist, I need to be versatile, considering the different types of characters I will be working on in the future.









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