Tuesday, 9 May 2023

Finalising the sculpt for the Angel

After finishing the sculpt for the body, I went in 3DS Max and modelled the ambulette and crystals for the bracelets. I tried to keep the shape as close to the final in Max, so that I will not need to retop the objects afterwards.





I am very happy with how the sculpt turned out, and I can confidently say it is quite close to the initial idea I had in mind for this character.

No comments:

Post a Comment

Texturing the Angel

 Since the Angel's character doesn't have that many clothing pieces or accessories, I had more time to focus on the skin and getting...