Thursday, 3 March 2022

Finalising the body and face sculpt

 After some further feedback from my professor Katarina and also looking at an anatomy statue in real life, I finally dynameshed and zremeshed everything together and started working on the body.

I spent a lot of time trying to get the anatomy and proportions right, while also focusing on the muscle structure, since my character will be quite muscular, considering her role. 





While doing this, I also kept in mind the areas that were going to be covered, and how thin the clothing was going to be, If the clothing was thin, that meant that musculature was going to be showing, so that meant that those areas were wort working more on. On the other spectrum, since she is going to wear pretty heavy boots, the feet do not need that much attention. The only thing that i kept in mind for them was the sizing.




After getting the body done I revisited the face and added more details to things such as the ears, nose, eyes, etc... I also spent some more time trying to make her resemble the model more. 
I am very happy and satisfied with how this turned out.
Thinking about the gladiator I did in the past, this process is a lot more intuitive and enjoyable and has a way better outcome. 
I still have to revisit the hands since I have only done the general shape, but I know that if I finish them now, I will be spending way too much time on that, so I will be moving on to the clothing part for now. 

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