Saturday, 22 January 2022

Maing the iterations

 Having the initial mood boards done, It was time to start shaping the projects into something more specific. After some thought, I decided that I wanted my creature to be something humanoid looking, but that also has animal elements to it, so a hybrid of some sort. Also, I do want to keep the very pale complexion of the characters that I have previously seen, so I decided to look for some more references and tailor my project around that. 



Having a very pale character meant that it typically won't be exposed to much sunlight, so I kept that in mind while looking for inspiration, but I am still keeping my options open regarding the environment.

The next step was starting the iteration process. I have noticed that previously on my past projects I was spending way too much time on the concept stage, so this time around I will stop second-guessing my every move and start following my gut more. Overthinking in general can lead to the destruction of such good ideas, and that is definitely something that I do not want to happen.



After some further feedback from my professor Craig, I decided that the iteration from the left bottom corner for my character is the most interesting one, so I will be taking that separately and developing it more. Having a creature with wings, I started making some iterations for the environment as well, and I ended up choosing the cave setting, that being the most plausible one for a bat-like creature, 



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