This term's project is going to be designing a vehicle that would fit realistically in a post-apocalyptic environment, with various enemies. As much as I am excited, I am also a bit stressed. I have never designed a vehicle, never being a fan of cars or anything related to them. Even with that in mind, I am aware that as a future designer, I will be assigned tasks that I will not always like, and it is important that I will not let that affect the quality of my work.
To help me achieve that for this particular project, I will try to make the backstory as interesting as I can, in order to make the time spent working on it as enjoyable as I can.
After some brainstorming and looking at how other people approached this theme in the past, I have come up with an idea that is not as generic as a zombie apocalypse is. I was thinking about pursuing an extremely cold environment seting. For how that has come to be, I was thinking that the death of the sun would de a plausible explanation. That would also mean that the environment would be really dark.
As Craig had told us, feeding our brain with information is the most important step at the start of any project. The more we see, the clearer the idea gets. Even though the concept is a bit far from being established, I started looking up snow vehicles and also cars with lots of lights attached, that being necessary.
I am still trying to figure out what type of vehicle this is going to be, so I am trying to keep an open mind and explore as many ideas as I can. It is also necessary to think about this in a practical matter. After all, the final result needs to fit in the world in a believable matter, and also make sense from a technical standpoint.
I will try to find more references, think more about the backstory, and start working on some iterations.
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