Sunday, 10 October 2021

Start of the Pumpkin Project.

 The first project that we have to complete for this term at 3d programming is a pumpkin. Its main purpose is to refresh the workflows that we have previously used in the first year and develop them more in the process. We had a similar task last year when we were practicing working in Zbrush, but we never really got to complete it.

The most important part at the start of each project is the research. We have to figure out what direction we want to take it in, and also how we are going to approach the challenge.

I started looking for references right away. I knew from the get-go that I did not want to make a regular pumpkin. I wanted something more interesting and also more fun to work on. 

My first idea was incorporating some sort of creature inside the pumpkin, maybe have a huge eye sticking out. 




Afterward, I have noticed that this idea was being approached by multiple people, and I really do not like not being original. So, looking at the last picture I have decided to go for a hybrid pumpkin, partially made out of metal parts. I honestly think that would look very interesting visually, and also would make me practice
the creation of different materials regarding texturing.


image resources: https://www.pinterest.co.uk/stefanandrei47/pumpkin-project/

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