Saturday, 23 October 2021

Painting and baking the pumpkin

Substance Painter is still a software that I am not as confident using. I am aware of how powerful it is and how much it could help me with my current projects and also with the next ones. It is really important that I get more experienced with it as soon as I can.
Starting with the bake of the pumpkin, at first, I thought there weren't any issues, but when I started painting using the colour ids I have noticed that there has been some leaking of the texture from one surface to another.

Fortunately, I was able to quickly fix it adjusting the max rear and max frontal distances. 


As in the painting itself, I gave the metal part a copper-like colour, trying to enhance the scratches, but not giving it a too-bitten-up look. I did give it some colour irregularities and played with the roughness in some parts. For the organic part, I chose two different colours, one for the inside of the pumpkin, and one for the outside bit. 

Overall, I like the look of the pumpkin after the texturing, resembling the initial idea that I had in mind, but I do think it lacks some detail and imperfections. Unfortunately, I have to move on and work on the other project, which is going to be really challenging, so I can't spend any more time working on these textures. If I do end up having some spare time, I will definetely come back and add more to it. 

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