Lighting is very important when you are presenting something, not just in the real world, but also in the 3d universe. After all, it is the thing that literally shapes everything we see. The power it holds is huge. When used correctly, we can induce certain feelings to the viewer, showcase important parts of our work, and more...
The lighting is crucial when displaying a 3d object, even more so a character. As a follow-up to this fact, I started researching some different lighting scenarios that are highly used in photography but also in cinematography.
These are just some of the setups I have found:
The Rembrandt Brolly Portrait Lighting is a lighting scenario where the light is coming from the top and the side of the model, in order to create triangles on the face. This gives the image a dramatic look.
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The Split Portrait Lighting is a lighting scenario where the light is coming perpendicular to the model, in order to emphasize the details and texture of the skin. It gives the image a glamorous but also powerful feel.
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